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Everything we know about upcoming features in Light No Fire

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Hello Games wants to venture into new territory, with Light No Fire promising an open-world, fantasy-themed adventure of seamless planetary scale involving exploration, survival, and pursuit. Light No Fire, under wraps for over five years with a surprise reveal, might well turn into one of the studio’s biggest and most ambitious projects ever.

A world as wide as EarthWhile the world does have a slew of open world games with enormous maps to flaunt, with Light No Fire, one has gone even further and procedurally generated an Earth-sized planet. And then this is really not about scale alone. It has to do with density, variety, and true potential for discovery. From mountains towering high and climbable down to the depths of the ocean, where hidden life forms intermingle, every spot in this fantasy world has been made accessible.



Interesting plot


One of the more exciting reveals has to do with the varied creatures one can ride across the world. From goat-like land mounts to dragon-like creatures of the air worthy of saddling, it was also hinted in the trailer that more peculiar methods await, including a splendidly cunning baffling bird.

The mounts are not mere aesthetic flourishes; they underpin the core of the freedom of movement and exploration that the game strives to present. Flying over immense plains, gliding down cliffs, and dashing through dense woods atop a beast sure adds to the emergent sandbox-style gameplay.

Features: Survival, Crafting, and Combat

While gaining the headline for the exploration, Hello Games are not neglecting your traditional mechanics. The players will suffer through some survival, gather resources, and build their own shelter or outposts. The building system is likely to make a return reminiscent of No Man's Sky, but now with a fantasy-based twist.

Naturally, combat factors into the player experience as well. The gameplay footage is filled with sequences of sword and bow-wielding characters engaging in battles against foes, strongly suggesting the existence of both melee and ranged combat. The presence of staves points towards either magic or blunt combat, although details remain sparse on the nature of the magic system or skill upgrades. Should magic indeed be confirmed on the horizon, it could inject a promising layer of strategic depth into the already grounded survival loop.


Even at that scale, Light No Fire is not a lonely journey. The multiplayer experience lies baked into the game's DNA. Hello Games envisions co-op adventures to have friends climb peaks, find devious secrets, and build wicked settlements. This journey-turned-aftermath-half-exploration competition kind of community discovery does not commonly occur on a scale this large.
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